top of page

Spring 2022 - Introduction to User Experience Design

1650055272869.jpeg
Guest speaker Eric Graham demonstrating Figma
This course covered the foundations of user experience design: the psychology of human action, design principles, UI design process/cycle, user research, prototyping, and evaluation. Students worked in groups, went through the design cycle, and evaluated and presented a product prototype. 

I co-taught this course with my advisor Dr. Jacek Gwizdka. Throughout the semester I mainly led in-class discussions, gave lectures, guided research activities (card sorting, affinity diagram), and invited a guest speaker - Eric Graham, Senior Interactive Designer from Dell - to show students how to use Figma and answer their questions about UI work experience in the industry.   
1648845027041.jpeg
Students practicing affinity diagram

 

Spring 2021 - Evaluation of Interactive Systems

1615218072131.jpeg
1620766204943.jpeg
This is a project-based, undergraduate course on teaching topics around usability testing principles, strategies, and methods. Students worked in groups to complete a user research project and conduct remote usability testing. The topics they worked on were Apartment.com, Craigslist, and Goodreads. 

I organized and moderated a UX Research Panel so that students can learn what it is like to work as a UX Researcher in the industry. Three UT iSchool alumni, Dr. Jin Gao, Bria Fowler, and Tom Reavley shared their working experience and how UT iSchool's courses prepared them to be a user researcher.  
bottom of page